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		<title>boardgames - UnHerd</title>
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					<title>What Dungeons and Dragons taught me about politics</title>
					<link>https://stage.unherd.com/2020/08/what-dungeons-and-dragons-taught-me-about-politics/?edition=us</link>
											<comments>https://stage.unherd.com/2020/08/what-dungeons-and-dragons-taught-me-about-politics/?edition=us#comments</comments>
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						<![CDATA[James Kirkup]]>
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							<![CDATA[The tabletop fantasy roleplaying game appeared in the popular TV show, Stranger Things. Credit: Netflix]]>
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							<![CDATA[<p><strong>James Kirkup</strong> is Director of the London-based Social Market Foundation</p>
]]>
						</unherd:twitter_bio>
						<unherd:twitter_handle>jameskirkup</unherd:twitter_handle>
															<unherd:author_bio>
						<![CDATA[ is Director of the London-based Social Market Foundation]]>
					</unherd:author_bio>
										<pubDate>Sun, 16 Aug 2020 23:10:11 +0000</pubDate>
					<updated>Sun, 16 Aug 2020 23:10:11 +0000</updated>
							<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[boardgames]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games Workshop]]></category>
		<category><![CDATA[Michael Gove]]></category>
		<category><![CDATA[Scrabble]]></category>
		<category><![CDATA[Warhammer]]></category>
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								<![CDATA[The skills learned about heroes and monsters are relevant to many aspects of government]]>
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								<![CDATA[<p>This has been the year of the boardgame. First came lockdown, then a long summer during which most of us are remaining in the UK. Both experiences demanding of something to do to fill those long, empty hours when staring at a screen becomes too much. Time to roll some dice and shuffle some cardboard.</p>
<p>When most people think of games played around a table, they probably think of the staples of childhood: Scrabble, Ludo, Monopoly.  Those, according to a <a href="https://blog.betway.com/casino/revealed-the-worlds-most-popular-board-games/" target="_blank" rel="noopener noreferrer">scrape of Google data</a> done by a sharp-eyed PR firm, are among the world’s top searches for boardgames online.</p>
<p>Now, don’t get me wrong, I love Monopoly as much as the next student of rentier capitalism, and its lessons are quite relevant to the era of permanent quantitative easing, asset-price inflation and a political class that refuses to address the resultant undercurrent of injustice and anger.</p>
<p>The others are fun too; Ludo, in particular, is delightfully spiteful: the German incarnation — <em>mensch ärgere dich nicht </em>(“Don’t get angry”) is a rather more useful name than the English. Scrabble is OK, but tends to encourage trade in the false coin of sesquipedalianism. Longer words aren’t a sign of cleverness, just proof that you don’t know how to communicate clearly. Short words are good. And can score higher.</p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/03/GettyImages-860905868.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">Suggested reading</span></a><a href="https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Are you a Scrabble sadist or a Cluedo nerd?</h5></a><p class="author"><a href="https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Sam Leith</a></p></div></a></div>
<p>Overall though, I’m afraid I can’t get excited about games where the dice have just six sides and you can actually see what’s happening on the table in front of you. Boardgames are OK, but they are not <em>the</em> game.</p>
<p>For the benefit of civilians, the game is Dungeons and Dragons, and it taught me everything I know about politics, government and journalism. Well, maybe not quite everything, but quite a lot. Enough to sustain a 20-year career in and around Westminster, anyway.</p>
<p>D&amp;D — or AD&amp;D, if you, prefer the Advanced version — is not a boardgame, in that there is no board. There isn’t really anything, in fact, beyond a shared story gradually told between friends over hours, days and months. And dice. Lots of dice, including some quite odd-looking ones.</p>
<p>The lack of physical stuff is arguably the most important, and interesting, thing about D&amp;D and other pure role-playing games. All you have is the story, generally about a quest or adventure undertaken by the characters you imagine yourself to be in a world that exists only in the imagination. There are no screens, no sound effects. There aren’t even any little toy soldiers, painted or otherwise.</p>
<p>Those little toy soldiers are, these days, a big deal. Most of them are made by Games Workshop, a little British business now worth <a href="https://www.ft.com/content/1a96bfa3-a051-45e1-91ec-c8a3185f5256" target="_blank" rel="noopener noreferrer">£3 billion</a> and which first brought D&amp;D to the UK. But don’t mistake Games Workshop&#8217;s Warhammer 40K minifigure wargaming for something like AD&amp;D. No matter what wannabes such as Tom Chivers might tell you, Wargamers aren’t true nerds, because they still cling to something physical in the real world, and often show some degree of physical aptitude by painting their figures quite nicely.</p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/03/warhammer.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">Suggested reading</span></a><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Self-isolation is feeding my Warhammer addiction</h5></a><p class="author"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Tom Chivers</a></p></div></a></div>
<p>Real geeks have no truck with that sort of physical reality, and rubbish painting skills too. All we have is stories, stories that go on for months or even years.</p>
<p>What do you need to sustain interest in that shared narrative for long periods of time? Time, obviously, and often an absence of better alternatives. All those jokes in the <a href="https://www.digitalspy.com/tv/ustv/a26089799/big-bang-theory-star-trek-cast-dungeons-and-dragons-episode/" target="_blank" rel="noopener noreferrer"><em>Big Bang Theory</em></a> and elsewhere about socially awkward males playing Dungeons and Dragons because they can’t talk to girls? All utterly accurate, at least in my late-1980s experience.</p>
<p>But more than that, to happily immerse yourself in a prolonged exercise in shared storytelling, you need language, a love of and respect for language and its power. You must understand how to construct a world solely through words, to use language to persuade other people to imagine and inhabit that world, accepting its rules, systems and ways.</p>
<p>Politics usually comes down to words too. Elections are generally won by the people who can tell the best story about the world — or about <em>a</em> world, one that does not yet exist. I wouldn’t want to take this too far, but it’s not hard to look at Brexit and see a national adventure into the unknown in search of undiscovered treasure, led by people who fancy their chances of rolling a 20-sided dice and getting the 20 they need to bring down a dragon in flight.  You may not be surprised to learn that one Michael Gove is a former D&amp;D player.</p>
<p>Nor is he alone at Westminster in that. Some people, perhaps swayed by bad TV and films, sometimes have the idea that politics is dominated by heroic over-achievers, the sort of men and women who in school days were captain of a sports team, prefects, handsome, popular and all the rest of it. And while there are a few such paragons around SW1, they’re quite rare, largely  because the cool, pretty kids often grow up to live happy and fulfilled lives and have no need of the validation that politics can offer.</p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/04/why-have-the-english-sacrificed-liberty-for-lockdown/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/04/why-have-the-english-sacrificed-liberty-for-lockdown/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/04/GettyImages-1210402468-e1587637297599.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/04/why-have-the-english-sacrificed-liberty-for-lockdown/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">Suggested reading</span></a><a href="https://stage.unherd.com/2020/04/why-have-the-english-sacrificed-liberty-for-lockdown/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Why the English sacrificed liberty for lockdown</h5></a><p class="author"><a href="https://stage.unherd.com/2020/04/why-have-the-english-sacrificed-liberty-for-lockdown/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> James Kirkup</a></p></div></a></div>
<p>We nerds, however, know that Westminster is our place, the home of awkward, clever kids with something to prove, or just a need to put to use the skills we learned rolling funny dice and telling stories about heroes and monsters.</p>
<p>And be in no doubt, those skills are useful and relevant to many aspects of government and politics. The funny dice matter: once you understand the chances of repeatedly rolling 16 or higher to hit an armoured storm giant with your longsword, then a 7 or 8 on an eight-sided dice to do the thing real damage, then you find probability and statistics familiar, if not simple. I suspect that a fair few of the “superforecasters” venerated by a certain Dominic Cummings got their start playing the game.</p>
<p>Then there’s rules. An imagined world needs rules, lots of them. That may seem strange for an exercise in fantasy, but as with good fantasy and sci-fi writing, the fantasy of an RPG must have an internally consistent logic. If someone can just say “I transform into a helicopter and fly away”, there really is no point. So AD&amp;D teaches players to know and understand — and usually follow — rules, because without those rules, the game makes no sense.</p>
<p>This, I and others have found, helps you understand political life both in terms of system and culture. Honestly, if you can absorb rules on character classes, combat, stealth, advancement through acquiring treasure and the process for making a magical axe, the Westminster processes that others find arcane (second reading, committee stage, report, third reading….) are perfectly straightforward.</p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/01/could-the-cummings-nerd-army-fix-broken-britain/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/01/could-the-cummings-nerd-army-fix-broken-britain/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/01/GettyImages-168600966.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/01/could-the-cummings-nerd-army-fix-broken-britain/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">Suggested reading</span></a><a href="https://stage.unherd.com/2020/01/could-the-cummings-nerd-army-fix-broken-britain/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Could the Cummings nerd army fix broken Britain?</h5></a><p class="author"><a href="https://stage.unherd.com/2020/01/could-the-cummings-nerd-army-fix-broken-britain/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Tom Chivers</a></p></div></a></div>
<p>Likewise the seemingly strange, unwritten rules of political life and death, the words you cannot say and the words you must say to survive. The idea that a “gaffe” based on a few choice phrases can have disastrous career consequences makes perfect sense if you’ve lived in an imagined world where saying the wrong thing to an 18th-level lich lord brings a rain of fire down on your head.</p>
<p>Westminster’s D&amp;D community has been quiet for many years, not unreasonably ashamed of youthful misadventures with polyhedral dice and pretend paladins. But I am quietly confident that change is coming. The year of the boardgame and the relentless rise of Games Workshop are all part of a trend that will one day allow us to venture out of the dungeons and into the light. The geek shall inherit the earth.</p>
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					<title>Are you a Scrabble sadist or a Cluedo nerd?</title>
					<link>https://stage.unherd.com/2020/03/are-you-a-scrabble-sadist-or-a-cluedo-nerd/?edition=us</link>
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					<dc:creator>
						<![CDATA[Sam Leith]]>
					</dc:creator>
					<unherd:creator_img>https://stage.unherd.com/wp-content/uploads/2019/10/Sam.jpg?w=96</unherd:creator_img>
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							<![CDATA['Cluedo' by candlelight. Credit: ANSTAS BRKIC/AFP via Getty]]>
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						<unherd:twitter_bio>
							<![CDATA[<div><strong>Sam Leith</strong> is literary editor of <i>The Spectator. </i>His latest book is <a href="https://www.amazon.co.uk/Haunted-Wood-History-Childhood-Reading/dp/0861548183" target="_blank" rel="noopener"><em>The Haunted Wood: A History of Childhood Reading</em></a>.</div>
]]>
						</unherd:twitter_bio>
						<unherd:twitter_handle>questingvole</unherd:twitter_handle>
															<unherd:author_bio>
						<![CDATA[ is literary editor of <i>The Spectator. </i>His latest book is <a href="https://www.amazon.co.uk/Haunted-Wood-History-Childhood-Reading/dp/0861548183" target="_blank" rel="noopener"><em>The Haunted Wood: A History of Childhood Reading</em></a>.</div>]]>
					</unherd:author_bio>
										<pubDate>Sun, 29 Mar 2020 23:00:38 +0000</pubDate>
					<updated>Mon, 30 Mar 2020 08:38:07 +0000</updated>
							<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[boardgames]]></category>
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																												<description>
								<![CDATA[A person's choice of boardgame can reveal much about their true nature]]>
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								<![CDATA[<div>
<p lang="EN-US"><span lang="EN-US">It is only in the most extreme circumstances that people, stripped bare of the veneer of </span><span lang="EN-US">civilisation</span><span lang="EN-US">, show their true natures. A crisis like the present one brings out the best, and the worst of the humanity. We are tested in the fire. In this case, not the purifying fire of war but the </span><span lang="EN-US">ouchy</span><span lang="EN-US"> </span><span lang="EN-US">burny</span><span lang="EN-US"> fire of staying at home with our spouses and children for ages and having to play boardgames because we feel guilty about too much screen time. And real characters emerge, thus, according to our </span><span lang="EN-US">favoured</span><span lang="EN-US"> boardgames.</span></p>
<p lang="EN-US">
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<div>
<h2><span lang="EN-US"><strong>Risk</strong></span></h2>
<p><span lang="EN-US">Risk</span><span lang="EN-US"> is great fun. You get to try to take over the world. You build armies, squash your enemies, and eventually dominion is yours. There’s a bit of strategy in it, a lot of aggression, and more than just a soupçon of chance: if a few dice rolls go against you, your magnificent army is suddenly a lot less magnificent and, oh crap, there goes Russia. It’s a game, really, for people who want to have kind of a lazy and consequence-free shot at taking over the world, have a bash and hope for the best. Steve Bannon, say, or the Prime Minister.</span></p>
<h2><strong>Diplomacy</strong></h2>
<p>Another world domination game, Diplomacy is much subtler and better than Risk. With Diplomacy you can’t just hole up in South East Asia and build an impregnable defensive army in some Pacific island bottleneck. And there is no element of chance. Every territory on the board can house only one military unit – so the game’s essence is in strategic horse-trading with other players in secret conferences in, for instance, the spare bedroom. Then, of course, comes the opening of the sealed orders in which it emerges that everybody has betrayed absolutely everybody else. Henry Kissinger is very good at this game. Michael Gove thinks he’s good at it but isn’t. Gavin Williamson knows he is <span lang="EN-US">hopeless, but</span><span lang="EN-US"> wants to play with the bigger boys anyway. </span></p>
<h2><strong>Scrabble</strong></h2>
<p>Nobody who seriously plays Scrabble nourishes the illusion that it’s a game for people with good vocabularies and imaginative ideas for unusual words: rather, it <span lang="EN-US">favours</span><span lang="EN-US"> vicious sadists and pedants who have </span><span lang="EN-US">memorised</span><span lang="EN-US"> a complete list of the allowable two and three-letter words (most of which look like a fat-thumb error on a QWERTY keyboard) and who are determined to deploy them in the most pinched and obstructive way possible. You’re thinking: “Wouldn’t it be lovely to make &#8216;BANANA&#8217; with my two blanks!” They’re thinking: “Good. If I play QG sideways that will spoil the triple-word for everyone else.” I have a hunch Priti Patel plays a mean game of Scrabble, pun intended.</span></p>
<div class="ref-ar"><a href="https://stage.unherd.com/2019/08/dominic-cummings-is-no-chicken/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2019/08/dominic-cummings-is-no-chicken/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2019/08/GettyImages-1160090648.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2019/08/dominic-cummings-is-no-chicken/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">More from this author</span></a><a href="https://stage.unherd.com/2019/08/dominic-cummings-is-no-chicken/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Dominic Cummings is no chicken</h5></a><p class="author"><a href="https://stage.unherd.com/2019/08/dominic-cummings-is-no-chicken/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Tom Chivers</a></p></div></a></div>
<h2><strong>Cluedo</strong></h2>
<p>It’s a game about logic, really, isn’t it? I mean, what are you doing just drifting from room to room making random guesses? You idiot! Now you’ve got the player to your left showing you Professor Plum again: a totally wasted suggestion! Look, I know it looks like a bit of fun to you but actually I think you’ll find there are any number of optimal <span lang="EN-US">strategy</span><span lang="EN-US"> guides available in the rationalist blogosphere. Oh — you what? Colonel Mustard with the candlestick in the billiard room? Dear me. Well let’s have a look. You fluky BASTARD: I know from my notes that it was a 17-2 chance against you guessing correctly and now you’ve won — which is sad, actually. A senior government source is very good at this game but still always loses.</span></p>
<h2><strong>Monopoly</strong></h2>
<p>The attractions of this game to the egotistical, plutocratically minded and unimaginative are obvious enough just from the name. It’s all about money — and about winning by getting all of it. It is also notable for three other features of its gameplay. Once you’ve established a commanding lead, it gets easier and easier, just like real capitalism. Cheats almost always prosper, and people who win at Monopoly almost always cheat, just like real capitalism. And Mayfair is expensive and crap, just like real capitalism. This is the ideal game for the Sir Philip Green in your life.</p>
<h2><strong>Trivial Pursuit</strong></h2>
<p>This game is a particularly interesting psychological test, not because it attracts pub quiz bores (though it does), but because of the design of the game itself. Ignore the idiotic questions about the <span lang="EN-US">litreage</span><span lang="EN-US"> of Lake Titicaca or Ginger Spice’s bra: the mechanism is irrelevant. The point is that it is a very long game. It lasts at least twice </span><span lang="EN-US">as long as</span><span lang="EN-US"> it takes for everyone around the table to be bored to tears as they make a 65</span><span lang="EN-US">th</span><span lang="EN-US"> attempt at getting that orange piece of pie. The team in the lead doesn’t want to stop, though, because they think they’re going to win; and the losing teams can’t give up for fear of looking ungracious. Mind-</span><span lang="EN-US">forg&#8217;d</span><span lang="EN-US"> manacles, right there: chaining you to the table. It’s the game for god-tier passive-aggressive monsters. Theresa May is the sort of person, I’d suspect, who’d finish a game of Triv. </span></p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/03/warhammer.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">More from this author</span></a><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Self-isolation is feeding my Warhammer addiction</h5></a><p class="author"><a href="https://stage.unherd.com/2020/03/self-isolation-is-feeding-my-warhammer-addiction/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Tom Chivers</a></p></div></a></div>
<h2><strong>Bridge</strong></h2>
<p>&#8220;No man is an <span lang="EN-US">Iland</span><span lang="EN-US">, </span><span lang="EN-US">intire</span><span lang="EN-US"> of </span><span lang="EN-US">itselfe</span><span lang="EN-US">,” wrote John Donne. He was almost certainly thinking about the game of bridge when this insight occurred to him. Here is a game in which partnership and communication are everything. It is a game in which ruthless killer instincts are couched in extreme courtesy, and if you exclaim “Three no trumps are you out of your tiny mind?” at your partner it will be distinctly frowned on by your opponents. Glory is shared in bridge, as is ignominy. Suitable only for happily married couples with an intellectual rapport such as Ant and Dec, Dr Evil and Mini-Me, or Piers Morgan and Susanna Reid.  </span></p>
<h2><strong>Catan</strong></h2>
<p>The<span lang="EN-US"> game for policy nerds. You are encouraged to build a </span><span lang="EN-US">civilisation</span><span lang="EN-US">, gathering and allocating resources, building infrastructure, and basically doing all the stuff that for most of us seems to be rather ruled out by the word “game”. If you’re the sort of person who’d rather muse on the parameters of short-term outlay versus medium-term economic growth implied by HS2, go wild. You are likely to find yourself playing Catan with earnest, slightly thyroidal young men from </span><span lang="EN-US">free-market</span><span lang="EN-US"> think tanks or, if you’re specially lucky, George Osborne. </span></p>
<h2><strong>Cranium</strong></h2>
<p>This is the game for your flamboyant uncle and your tipsy mum who misses karaoke. It&#8217;s a game for the high-spirited and giggly and creatively inclined and slightly showy-<span lang="EN-US">offy</span><span lang="EN-US">. Why master chess when you can measure out the rest of your life in 45 second bursts, trying to hum the Wombles theme tune or make a </span><span lang="EN-US">recognisable</span><span lang="EN-US"> three-<wbr />dimensional image of Ann Widdecombe out of a thumb-sized piece of orange Play-Doh? Davina McCall is undoubtedly excellent at Cranium, as — secretly — is Jeremy Corbyn. </span></p>
<h2><strong>Snakes and Ladders</strong></h2>
<p>It’s entirely random, snakes and ladders. It barely qualifies as a game at all. With poker, say, you’re surfing the waves of chance with on-the-hoof calculations of probabilities, all tempered with psychological acumen. With snakes and ladders it’s more <span lang="EN-US">like:</span><span lang="EN-US"> yeah, rolled a six. I won. Woo. Or: yeah, rolled a four. Back down the ladder for me. Like, curses. Your turn. Accordingly, it is the preferred game of existentialist philosophers. Also, toddlers.</span></p>
<div class="ref-ar"><a href="https://stage.unherd.com/2020/03/why-im-reactivating-world-of-warcraft/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><a href="https://stage.unherd.com/2020/03/why-im-reactivating-world-of-warcraft/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><img decoding="async" src="https://stage.unherd.com/wp-content/uploads/2020/03/azeroth1.jpg?w=300" /></a><div class="content"><a href="https://stage.unherd.com/2020/03/why-im-reactivating-world-of-warcraft/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span class="meta">More from this author</span></a><a href="https://stage.unherd.com/2020/03/why-im-reactivating-world-of-warcraft/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><h5>Why I&#039;m reactivating World of Warcraft</h5></a><p class="author"><a href="https://stage.unherd.com/2020/03/why-im-reactivating-world-of-warcraft/?edition=us&#038;ref=refinnar" class="text-decoration-none border-0"><span>By</span> Sam Leith</a></p></div></a></div>
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